“wait for completion” barrier APIs — The Linux Kernel documentation (2024)

Introduction:

If you have one or more threads that must wait for some kernel activityto have reached a point or a specific state, completions can provide arace-free solution to this problem. Semantically they are somewhat like apthread_barrier() and have similar use-cases.

Completions are a code synchronization mechanism which is preferable to anymisuse of locks/semaphores and busy-loops. Any time you think of usingyield() or some quirky msleep(1) loop to allow something else to proceed,you probably want to look into using one of the wait_for_completion*()calls and complete() instead.

The advantage of using completions is that they have a well defined, focusedpurpose which makes it very easy to see the intent of the code, but theyalso result in more efficient code as all threads can continue executionuntil the result is actually needed, and both the waiting and the signallingis highly efficient using low level scheduler sleep/wakeup facilities.

Completions are built on top of the waitqueue and wakeup infrastructure ofthe Linux scheduler. The event the threads on the waitqueue are waiting foris reduced to a simple flag in ‘struct completion’, appropriately called “done”.

As completions are scheduling related, the code can be found inkernel/sched/completion.c.

Usage:

There are three main parts to using completions:

  • the initialization of the ‘struct completion’ synchronization object

  • the waiting part through a call to one of the variants of wait_for_completion(),

  • the signaling side through a call to complete() or complete_all().

There are also some helper functions for checking the state of completions.Note that while initialization must happen first, the waiting and signalingpart can happen in any order. I.e. it’s entirely normal for a threadto have marked a completion as ‘done’ before another thread checks whetherit has to wait for it.

To use completions you need to #include <linux/completion.h> andcreate a static or dynamic variable of type ‘struct completion’,which has only two fields:

struct completion { unsigned int done; wait_queue_head_t wait;};

This provides the ->wait waitqueue to place tasks on for waiting (if any), andthe ->done completion flag for indicating whether it’s completed or not.

Completions should be named to refer to the event that is being synchronized on.A good example is:

wait_for_completion(&early_console_added);complete(&early_console_added);

Good, intuitive naming (as always) helps code readability. Naming a completion‘complete’ is not helpful unless the purpose is super obvious...

Initializing completions:

Dynamically allocated completion objects should preferably be embedded in datastructures that are assured to be alive for the life-time of the function/driver,to prevent races with asynchronous complete() calls from occurring.

Particular care should be taken when using the _timeout() or _killable()/_interruptible()variants of wait_for_completion(), as it must be assured that memory de-allocationdoes not happen until all related activities (complete() or reinit_completion())have taken place, even if these wait functions return prematurely due to a timeoutor a signal triggering.

Initializing of dynamically allocated completion objects is done via a call toinit_completion():

init_completion(&dynamic_object->done);

In this call we initialize the waitqueue and set ->done to 0, i.e. “not completed”or “not done”.

The re-initialization function, reinit_completion(), simply resets the->done field to 0 (“not done”), without touching the waitqueue.Callers of this function must make sure that there are no racywait_for_completion() calls going on in parallel.

Calling init_completion() on the same completion object twice ismost likely a bug as it re-initializes the queue to an empty queue andenqueued tasks could get “lost” - use reinit_completion() in that case,but be aware of other races.

For static declaration and initialization, macros are available.

For static (or global) declarations in file scope you can useDECLARE_COMPLETION():

static DECLARE_COMPLETION(setup_done);DECLARE_COMPLETION(setup_done);

Note that in this case the completion is boot time (or module load time)initialized to ‘not done’ and doesn’t require an init_completion() call.

When a completion is declared as a local variable within a function,then the initialization should always use DECLARE_COMPLETION_ONSTACK()explicitly, not just to make lockdep happy, but also to make it clearthat limited scope had been considered and is intentional:

DECLARE_COMPLETION_ONSTACK(setup_done)

Note that when using completion objects as local variables you must beacutely aware of the short life time of the function stack: the functionmust not return to a calling context until all activities (such as waitingthreads) have ceased and the completion object is completely unused.

To emphasise this again: in particular when using some of the waiting API variantswith more complex outcomes, such as the timeout or signalling (_timeout(),_killable() and _interruptible()) variants, the wait might completeprematurely while the object might still be in use by another thread - and a returnfrom the wait_on_completion*() caller function will deallocate the functionstack and cause subtle data corruption if a complete() is done in someother thread. Simple testing might not trigger these kinds of races.

If unsure, use dynamically allocated completion objects, preferably embeddedin some other long lived object that has a boringly long life time whichexceeds the life time of any helper threads using the completion object,or has a lock or other synchronization mechanism to make sure complete()is not called on a freed object.

A naive DECLARE_COMPLETION() on the stack triggers a lockdep warning.

Waiting for completions:

For a thread to wait for some concurrent activity to finish, itcalls wait_for_completion() on the initialized completion structure:

void wait_for_completion(struct completion *done)

A typical usage scenario is:

CPU#1 CPU#2struct completion setup_done;init_completion(&setup_done);initialize_work(...,&setup_done,...);/* run non-dependent code */ /* do setup */wait_for_completion(&setup_done); complete(&setup_done);

This is not implying any particular order between wait_for_completion() andthe call to complete() - if the call to complete() happened before the callto wait_for_completion() then the waiting side simply will continueimmediately as all dependencies are satisfied; if not, it will block untilcompletion is signaled by complete().

Note that wait_for_completion() is calling spin_lock_irq()/spin_unlock_irq(),so it can only be called safely when you know that interrupts are enabled.Calling it from IRQs-off atomic contexts will result in hard-to-detectspurious enabling of interrupts.

The default behavior is to wait without a timeout and to mark the task asuninterruptible. wait_for_completion() and its variants are only safein process context (as they can sleep) but not in atomic context,interrupt context, with disabled IRQs, or preemption is disabled - see alsotry_wait_for_completion() below for handling completion in atomic/interruptcontext.

As all variants of wait_for_completion() can (obviously) block for a longtime depending on the nature of the activity they are waiting for, so inmost cases you probably don’t want to call this with held mutexes.

wait_for_completion*() variants available:

The below variants all return status and this status should be checked inmost(/all) cases - in cases where the status is deliberately not checked youprobably want to make a note explaining this (e.g. seearch/arm/kernel/smp.c:__cpu_up()).

A common problem that occurs is to have unclean assignment of return types,so take care to assign return-values to variables of the proper type.

Checking for the specific meaning of return values also has been foundto be quite inaccurate, e.g. constructs like:

if (!wait_for_completion_interruptible_timeout(...))

... would execute the same code path for successful completion and for theinterrupted case - which is probably not what you want:

int wait_for_completion_interruptible(struct completion *done)

This function marks the task TASK_INTERRUPTIBLE while it is waiting.If a signal was received while waiting it will return -ERESTARTSYS; 0 otherwise:

unsigned long wait_for_completion_timeout(struct completion *done, unsigned long timeout)

The task is marked as TASK_UNINTERRUPTIBLE and will wait at most ‘timeout’jiffies. If a timeout occurs it returns 0, else the remaining time injiffies (but at least 1).

Timeouts are preferably calculated with msecs_to_jiffies() or usecs_to_jiffies(),to make the code largely HZ-invariant.

If the returned timeout value is deliberately ignored a comment should probably explainwhy (e.g. see drivers/mfd/wm8350-core.c wm8350_read_auxadc()):

long wait_for_completion_interruptible_timeout(struct completion *done, unsigned long timeout)

This function passes a timeout in jiffies and marks the task asTASK_INTERRUPTIBLE. If a signal was received it will return -ERESTARTSYS;otherwise it returns 0 if the completion timed out, or the remaining time injiffies if completion occurred.

Further variants include _killable which uses TASK_KILLABLE as thedesignated tasks state and will return -ERESTARTSYS if it is interrupted,or 0 if completion was achieved. There is a _timeout variant as well:

long wait_for_completion_killable(struct completion *done)long wait_for_completion_killable_timeout(struct completion *done, unsigned long timeout)

The _io variants wait_for_completion_io() behave the same as the non-_iovariants, except for accounting waiting time as ‘waiting on IO’, which hasan impact on how the task is accounted in scheduling/IO stats:

void wait_for_completion_io(struct completion *done)unsigned long wait_for_completion_io_timeout(struct completion *done, unsigned long timeout)

Signaling completions:

A thread that wants to signal that the conditions for continuation have beenachieved calls complete() to signal exactly one of the waiters that it cancontinue:

void complete(struct completion *done)

... or calls complete_all() to signal all current and future waiters:

void complete_all(struct completion *done)

The signaling will work as expected even if completions are signaled beforea thread starts waiting. This is achieved by the waiter “consuming”(decrementing) the done field of ‘struct completion’. Waiting threadswakeup order is the same in which they were enqueued (FIFO order).

If complete() is called multiple times then this will allow for that numberof waiters to continue - each call to complete() will simply increment thedone field. Calling complete_all() multiple times is a bug though. Bothcomplete() and complete_all() can be called in IRQ/atomic context safely.

There can only be one thread calling complete() or complete_all() on aparticular ‘struct completion’ at any time - serialized through the waitqueue spinlock. Any such concurrent calls to complete() or complete_all()probably are a design bug.

Signaling completion from IRQ context is fine as it will appropriatelylock with spin_lock_irqsave()/spin_unlock_irqrestore() and it will neversleep.

try_wait_for_completion()/completion_done():

The try_wait_for_completion() function will not put the thread on the waitqueue but rather returns false if it would need to enqueue (block) the thread,else it consumes one posted completion and returns true:

bool try_wait_for_completion(struct completion *done)

Finally, to check the state of a completion without changing it in any way,call completion_done(), which returns false if there are no postedcompletions that were not yet consumed by waiters (implying that there arewaiters) and true otherwise:

bool completion_done(struct completion *done)

Both try_wait_for_completion() and completion_done() are safe to be called inIRQ or atomic context.

“wait for completion” barrier APIs — The Linux Kernel  documentation (2024)
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